. Feared. The oil. . The Vengeant Cascade Anointed Notable Passive Skill no longer provides 15% increased Projectile Speed, "Attack Projectiles Return to you", or "Returning Projectiles Pierce all Targets. Also vengeant cascade has been buffed and works very well with lightning arrow. Returning Projectile Support now replaces Added Cold Damage Support for Lightning Arrow and Ice Shot. Opalescent Oil. So if you can have 6 lights it'll give back 3. ThisIsWorldOfHurt • 6 mo. Is the skill tree going to be updated for the new league tree? Posted by7:07-9:02 Third Kill - vengeant cascade with Faster Projectiles instead of Vicious Projectiles 1m55s. I've been using it on my Gluttonous Bow Tornado Shot Deadeye and it's still great. Huge undocumented nerf to Nimis KB. 1% representation, which is lower than skills like dominating blow. Secondly the projectile from "Cobra Lash" doesn't last forever and can expire before it can return to you, Projectile Speed can help with this. ago. So yes in theory it should hit twice, in practice it does this some/most of the time. So how is the return mechanic going to interact with Shattering Steel? I know the general mechanic of pierce, chain and fork is pierce -> fork -> chain. It's stupidly broken. Might not be top tier, but it should still be like B+ tier. With the new update Hydrosphere can only be hit once every 1 second, which means it no longer procs Vengeant Cascade other than once every 1 second. . there is no way you are clearing maps with any kind of time efficiency. Vengeant Cascade. Outside of that investment, LA just scales better because a tri-ele bow and trinity is. 46% of players are using Kaom’s Spirit for Rage Generation for Berserk. (0-19)%. I still can't believe they let it go through like that. Now that being said, Returning Projectiles support is a very strong support and it's quite likely the #1 support for any projectile skill that can use Sniper's Mark because Sniper's Mark causes projectiles to split into new projectiles and those split projectiles can return. Most projectiles with secondary effects. Quote this Post. It is only available by anointing an item (amulet or Blight-specific. Vengeant Cascade #1 nerf target Blood Notch + Immutable Force combo Manaforged Arrows Progenesis Flask Poison scaling (maybe Temporal Chains nerf) Pathfinders Wither notable will likely get a nerf Heatshiver Crafting in general (again, just for "good measures") I did not list crucible mods since they will likely not make it into the core game. considering its cheap if crafting items and not picking top tier watcher(my build most expensive item is watchers that costed 25divs) Posted by anti4z500 on Apr 19, 2023, 5:18:20 AM. Sadism Support. It shows the 11 anoint only nodes like Vengeant Cascade. . For the barrage math, its simply, you can. It will then fire projectiles out in all directions from that point, which will travel for a short time before. Quote this Post " Panemix wrote: " Angry_Roleplayer wrote: " Panemix wrote: Hi, I really enjoy this build. Get exactly ONE pierce on it (say, from a Penetrating Arrow Quiver). Tornado Shot is the same as before. Vengeant Cascade is so popular because it gives double damage (minus the opportunity cost to get it online, which is annoint for bow builds, annoint+some proj speed investment for others). Similar to the ashes/Omni change a few leagues back. That allows for 8 totems, Watchtower annoint, Vengeant Cascade annoint and getting Panopticon from the Impossible Escape. Vengeant cascade on shrapnel ballista might mean 20 stacks of poison per shot per totem with pierce. (25-35)% increased Projectile Damage. Went in blind with Vengeant Cascade on Cobra Lash. Boom! Doubled hits. "Someone in my chat suddenly came in saying Divination Distillate wasn't working at all with Pathfinder's new Master Surgeon ascendancy notable. Frost Blades works with Vengeant Cascade. 21 PoE Crucible LeaguePoB : No PoB because I need to make this concept into an actual build fir. + 40% + 25% damage prevented (thanks to scaled Progenesis flask and Petrified Blood) + 25% + of physical. S. Quote this Post. 20 sec Can Store 1 Use(s) Attack Damage: (170-255)% of base Effectiveness of Added Damage: (170-255)% Requires Level 24 Chance to perform a swift counter-attack against all enemies around you when you are hit. Maximum Life, Resistances, Attributes, and Critical Strike modifiers are easy to get. It does seem like between that + the lucky lightning damage mastery that the barrier to it feeling good will be that much higher, but the top end should still be pretty solid. You want Phantasmal, for the crit multiplier per 100 ES on your shield, and Ashes, depending on. For Sa by default the thorns do not return. Edit: For the cost of the anoint, it's not competitive at all. 21! Apr 19, 2023. . This is a fairly simp. The Vengeant Cascade is a really nice annoint which I guess we needed since totems now also die when you die. Tornado Shot is the same as before. On top of that, you need to factor in throwing speed penalty for throwing extra mines. S. Vengeant cascade is dead, (big nerf to mid game Lightning arrow / Ice shot). Glacial Cascade Spell, AoE, Cold, Physical Level: (1-20) Cost: (10-20) Mana Cast Time: 0. Plus Vengeant Cascade is insane! If you wanted to play a Nimis build in 3. I'm predicting Bloodnotch will take a hit too, though hopefully they don't completely destroy it; that would go against the point of their entire unique jewel rework. 25. 0:00 Intro. [last edit] And I guess voidfletcher is basically just a statstick type quiver, the flat extra cold damage is nice. For Vengeant Cascade hard to tell, but we have the numbers for the new support at least, assuming it scales to 50% at 20 the build should still be fine most likely, but a lot weaker. When you "reload" with Call of Steel, the impales come back to you, replenishing all shards and dealing reflected damage to mobs. Pathfinder would make clearing much easier, though either ascendancy would work if spending a fortune on grabbing either the poison prolif or +2 projectile jewels from each other. It's mostly great for clear, but helps to make some bow skills half. Vengeant cascade works with volcanic fissure, just albeit a bit differently than other skills. It is a dps boost that any bow build that shoots outwards has to use. ago. Its possible that deadeye node that chains on ground hit would fall under the same conditions. In 3. Vengeant Cascade is a notable passive skill that increases projectile speed and makes attack projectiles return. Posted by 6_din_49 on Apr 21, 2023, 5:21:34 PM. So a few buffs for bows in general, new toy in VLA, and excellent clear mechanically with a premier VC abuser. 20なら消えてた弾が帰ってきそうI really wanted Vengeant Cascade to help, especially after the change, but when I tried it with generic knockback and pierce it bricked Sniper's Mark (also used other skills, didn't really end up any better) and the damage outside of bosses is already really high. For more average bow builds, it's pretty much required to be able to take on end-game content, otherwise the damage is too low. Vengeant Cascade is a notable passive skill that increases projectile speed and makes attack projectiles return. At close range you will lose damage compared to no point blank and point blank and at long range you will lose dps compared to no far shot or far shot. Using a synthesised claw with "Adds # to # Cold Damage to Attacks with this Weapon per 10. Let's partially recover our lost power by gambling on another botched and dishonest RNG system or pay what will presumably be the most expensive weapons ever crafted. Pistol round Shorty/Classic are more similar since most have 100 health. Those pierce everything, so they never return. I got the node on my necklace, and every time I attack enemies with SST I don't see my shield return back to me, nor do I see any Shards from it do anything, but I would expect that Vengeant Cascade does not apply to Shards from SST. 21 Boneshatter Juggernaut cheat sheet for Act 1-10. Leveling and ascendancy are free New tatoo can get Point blank 1pt So SST is also strong enough. 21 we got +2 arrow and Vengeant Cascade. 2. Item: Armageddon Twirl. In today's video, I'll be crafting a mana reservation helmet for my Vengeant Cascade Ele Hit Deadeye build in PoE 3. Discussion. AFK trading WILL be added. This gem is quite powerful, and while it isn't as strong as Vengeant Cascade, it still is far and away the best sixth gem for Cobra Lash. Hey guys, we're back with some Frost Blades action! We wanted to try out vengeant cascade with FB and see how great the DPS is! Well, it turns out pretty GRE. He has tornado for this, which gets procced every ,3 sec to have the tornado on the target. 2, or 17% less mine throwing speed in the config box. Vengeant cascade is beyond dead. Go with Pestilent/Viper Strike. Get +1 Pierce (only. . 22. Don't forget to anoint Vengeant Cascade to make your projectiles return! Ring 1. It will make projectiles split out in a circle and with Vengeant Cascade all projectiles return to the source (you or your totem). Its not a straight line. On it's face that reads as a base double damage multiplier on your primary projectile provided it goes through the target via any projectile behavior and. Nerf to 2% life regen on ignite + fire multi from fire mastery was too. ReplyThat's not very efficient and makes the support gem (or battlemage) fairly weak. Splitting steel on standard sometimes starts to only shoot one projectile, even after Call of Steel. I believe vengeant cascade is for your projectiles not for the minions. Member. Below, I will tell you how to obtain and use Vengeant Cascade. 13 version of harvest WILL be added back in game. The point of origin the balls return to is not you or your. Deception Orb — Gives the enemy team “Paranoia” making it difficult to see for them. Vengeant Cascade using Nova + Barrage + GMP: 12 arrows = 24 hits * 62% less = 812% more damage. TS is the most versatile due to shotgunning arrows, making it good for actually putting out single target, but it falls off at offscreening due to vengeant cascade bricking it and it requiring proj speed to get range LA is the clear god of bow skills but the single target requires totems to feel decent Ice shot is somewhere in the middle. Vengeant Cascade is used in pretty much every projectile build. Not related to vengeant cascade, but, just use chain and shoot the hydrosphere and force all the projectiles to chain to the boss. In case of Vengeant Cascade and Sniper's Mark, you need to stand almost right on top of the boss to double your amount of hits. Would appreciate advice on build and have some questions about mechanics. How big of a hit dps wise it really is? I. So I was looking through the POB for lightning arrow deadeye here, and got a bit confused by the damage numbers. -temporal chains went from 40% slower expiration of poisons to 25% slower. 22? Will it help skills with low projectile speed return more consistently and provide more returning projectiles without needing to have a high proj speed to start? Or does it make projectiles that are already returning just fly further behind you, thereby improving clear speed?Also is shield crush now just bis with the vengeant cascade nerf . I have been trying to do more pinnacle bosses this league, and as the title would suggest am running frost blade with vengeant cascade. Vengeance Trigger, Attack, AoE, Physical, Melee Level: (1-20) Cooldown Time: 1. Ek scales grear with HH. Fully converting to cold allows use of Hatred, one of the strongest auras in the game, while also taking full advantage of the Raider ascendancy. Version Changes 3. The build again is prettymuch unchanged by the patch notes - However it took some hits to top-end damage in 3 ways. Tornado Shot is the same as before. Also is shield crush now just bis with the vengeant cascade nerf . ninja • 6 mo. If anything try to rush the annoint vengeant cascade on a decent amulet for Ice shot, it will feel really good. If you assume that one does every time, then boom double damage. This change is quite bad for this build imho because on some tougher bosses it was nice to see the totems hammer the life bar away when my char died. - TS has been around forever and will continue to be after this. [3. . In terms of the tree, since the mastery doesn't give spell damage per int anymore, I changed Arcane Sanctuary to Arcing Blows, with the mastery that gives more crit to enemies. Poison Molten Strike. . Returning Projectile Support now replaces Added Cold Damage Support for Lightning Arrow and Ice Shot. A quick simulation on PoB, after accounting for new mastery adjustments and skill-points reallocation, is enough to prove that literally everything coming for me is a net nerf. Different take on a semi-regular wander build, running as Raider instead of Deadeye, utilizing Power Siphon barrage for single targets and Kinetic Blast for clear. Opalescent Oil. Fast, has great clear and quite good single target (about 8-9m with good gear, not counting the return projectiles from Vengeant Cascade - hard to calculate those, but they make up. Man, ranged poison got multiple changes in a patch with barely any changes: -vengeant cascade annoint removed, support added at -70% dmg so we lose a support for this probably. S. At level 20 with 50 quality, this gem gives 100% more damage, 35% AOE, and 40% less attack speed. It seems that people want you to nerf other people's shit, just not their own. Play it while you can - I really don't think Vengeant Cascade will survive the next league patch. This plus Vengeant Cascade is why this build exists You have 90% chance to poison. And this is the 4th league in a row of net nerfs, for a damn useless niche build not even in the charts. Still should be pretty powerful but were losing a support on most builds to get that in + have to level it up im sure to. Vengeant Cascade (E of tree) 15% increased Projectile Speed Attack Projectiles Return to you from final Target Returning Projectiles Pierce all Targets Aspect of Stone (SE of tree) 20% chance to Avoid Physical Damage from Hits Tribal Fury (SW of tree) 12% increased Melee Damage Strike Skills target 1 additional Nearby EnemyTornado ShotAttack, Projectile, BowLevel: (1-20)Cost: (8-10) ManaRequires Level 28Fires a piercing shot that travels until it reaches the targeted location. Exposure, power and frenzies, onslaught. Huge undocumented nerf to Nimis KB. Wanted. 52% plays it with lightning arrow 22% artillery balista 12% ice shot 8% barrage 7% frost blades 6% sst 6% molten strike. I wanted to showcase the power of the one of the most broken annoints in the game VENGEANT CASCADE. I can‘t. definitely going to give this a go at some point in the league. Wanted to play it last league but i didn't want to level up another character lol. and then somehow are able to travel 2x the maximum distance to. This bingo card has a free space and 24 words: Vengeant Cascade nerf, Poison nerf, Melee forgotten again, Crucible not going core, Gladiator Not Reworked, Last POE 1 League confirmed, No new skills, Nimis nerf, 5ways Nerf (thanks empy), No ultimatum, somehow no info in a 2hr keynote, boneshatter nerf, atlas passive nerf, expedition quant nerf, 30+. . It increases your already good clear speed and also provides a. Nemesis 3 WILL return in all of its glory. 22) it is kind of like in Sanctum again. We go over the version of a Lightning Arrow build that relies on Kaom's Gloves to have high uptime on Berserk. The behavior might be different this time around we will have to test it to see. The last 2 years have been rough and in the last year in particular we've been getting so much nerf and clawback that it's hard to see where the game is going. Now it just returns to you for a distance that depends on proj speed. Welcome to Vancouver's most active nerf community! As a group we aim to host and promote regular Nerf Wars for all ages in Vancouver BC. Vengeant Cascade will basically never be a way to improve single target damage due to it being a hit effect like pierce/fork/chain. All online resources I found point to that receipe. I'd swap to either panopticon if youre sticking with tornado shot, or vengeant cascade if you swap to lightning arrow for amulet annoint. Oil #1 Oil #2 Oil #3 Outcome; Verdant Oil: Crimson Oil: Silver Oil: Lord of the Dead +1 to Maximum number of Skeletons +1 to Maximum number of Raised Zombies Minions have 15% increased maximum Life Minions deal 20% increased Damage: Amber Oil:The first one is Ashes of The Stars. Like Vengeant Cascade got removed and level 1 Vaal Summon Skeletons got a small buff, that's it. Received a new Vaal Skill in Vaal Lightning Arrow, which is extremely underwhelming. I had a blast this last league playing a poison molten strike build using mahuoxtl's, but it looks all but certain that vengeant cascade is going to be removed, so the build is preety much done (and, tbh, molten strike was lacking a bit clearwise for my taste anyway)Its not as insane as 3. Pathfinder. Returning Projectiles Pierce all Targets*I just need confirmation that Vengeant Cascade gets gutted like it deserves. Finally, let's take a look at the breakdown of Oils consumed to anoint Notables. Crystallised Omniscience Onyx Amulet Requires Level 61 +(10-16) to all Attributes Modifiers to Attributes instead apply to Omniscience +1% to all Elemental Resistances per 15 Omniscience Penetrate 1% Elemental Resistances per 15 Omniscience Attribute Requirements can be satisfied by (15-25)% of Omniscience That winter,. I had a build with 18 mill. 77% Deadeye and 14% Raider. Although it is one of the passive skills on the skill tree, players cannot earn it by putting skill points into it. So you probably could tune the build for it to still hit your feet, but idk for sure. Amarsis • 3 mo. Maim fossil craft for chests is now gone, this might mean re-evaluating the choice of supports for SST, the other change to Point blank losing some damage and finally some shaper/elder rolls mainly the Ele as extra. Quote this Post. Maybe delirium herald stacker, but that wasn't as visually pleasing as VC, just straight up broken. This skill hits up to 3 Additional Enemies near the Target (5 with Lab Enchant). Especially for essence mobs, as the ones with 5+ essence felt like theyd kill my totems as soon as they were summoned. Tested myself at 160% all the projectile returns but visually they disappear before hitting the target. If you assume that one does every time, then boom double damage. Lightning Arrow Skill Mechanics. 15. Frost Blades Attack, Projectile, Melee, Strike, Cold Level: (1-20) Cost: 6 Mana Projectile Speed: 2250 Attack enemies with increased range, releasing icy blades from the first enemy hit which fly at other enemies. Vengeant Cascade ended up being the biggest game changer, effectively doubling your clear and single target damage. You lost 20% CDR, and need an extra notable to pick it up. Wondering if the Vengeant Cascade is worth it on Frost Blade?Saqawal's Twister has been buffed due to a new source of reduced duration on the weapon crucible tree! It is now possible to hit 99% reduced duration (previous max was 85%; technically 105% is possible now but that does nothing). Fast, has great clear and quite good single target (about 8-9m with good gear, not counting the return projectiles from Vengeant Cascade - hard to calculate those, but they make up. Can now support skills with the Minion gem tag to affect casting them, but still cannot modify the skills of minions. Might've happened to heatshiver too. The build can still definitely work without it and Vengeant Cascade, but obviously not these insane hundreds of millions DPS levels. shaunika • 4 mo. When testing "Vengeant Cascade" with "Cobra Lash" I noticed a few things, first of all the projectile won't return until there are no remaining chains on a projectile. I would conclude the average hit number is about 4. Vengeant cascade is dead, (big nerf to mid game Lightning arrow / Ice shot). This change benefits nobody except the people solo grinding these. Tornado Shot Attack, Projectile, Bow Level: (1-20) Cost: (8-10) Mana Attack Damage: (100-120)% of base Effectiveness of Added Damage: (100-120)% Requires Level 28 Fires a piercing shot that travels until it reaches the targeted location. The skill in question requires two golden oils and one amber oil. Reply. Wait till ppl find out molten strike vengeant cascade ReplySearching for a claw can be tough since there are so many mods that work positively for us. Мрачный мир, глубокая и сложная система прокачки персонажа, бартерная система торговли без привычных для жанра золотых монетThey'll nerf the skill itself 3 different ways so that it loses damage while also feeling shittier to play, nerf every ascendancy that's ever used it, nerf the helm enchants, nerf all 2 hand melee weapons, and then nerf non CoC Cyclone and Molten Strike again just in case. totkeks. In Trial of the Ancestors (3. Shotgun mechanics don't stay quiet for long. " Instead, it now provides "Returning Projectiles have 150% increased Speed. 21. PSA: new return breaks tornado shot. -temporal chains went from 40% slower expiration of poisons to 25% slower. Indigo Oil. It has a secondary effect where it launches projectiles that deal damage based on the player character's weapon damage with each swing. And I. Vengeant Cascade nerf is something that's gonna hurt more, but still doable, even now not every version of this build uses it. This is quite a big nerf in my view as this build is still a bit of a glass cannon. Last edited by mb131rc on Aug 28, 2023, 4:22:09 PM. According to Tarkecat who asked a dev about it, it does. It frees anointment, helm enchantment, and few passive skills. The power and popularity of Vengeant Cascade has many players wondering how to get it. " It's pretty much dead node without returning projectiles support. Might have to go Impale Spectral Helix Champion based on the % added effectiveness, also going LL with Bloodthirst would be even more insane damage. How much projectile speed Frost Blade needed for Vengeant Cascade? Help The pinned comment in this clip said it needs to be 140% for all of the projectiles reliably return. This reflected damage deals damage in -a huge. This means that this just a budget (although it still costs 2 golden oils, unless you go ultra budget with a 5c talisman) alternative to the Nimis build, unless. Support gem says 70% less damage on return, but there is a bow mastery that gives "proj speed = added proj damage", meaning it greatly increases bow return dmg. Far Shot basically gives you 30% more Damage since the icey blades always travel the maximum distance (147% increased Projectile speed), The mark mastery gives massive Base Crit and the tailwind 4 pointer gives potentially massive mitigation as. So is. Posted by yankuch on Apr 4, 2023, 7:09:27 PM. The distance of the travel back also benefits from "far shot", getting the maximum effect of it. Without Sniper's Mark: projectile pierces and returns. vengeant cascade requires a target to return (and exhaustion of normal projectile mechanics--pierce, chain, fork). Data. PoE Planner - Updated Passive Trees for 3. • 4 yr. Quote this Post " Alamirion wrote: Hi, I am having some problems with the transition from rain of arrows to TS. . Vegeant Cascade is cool but if the first click didn’t clear the second one. Since PoB already calculates your mines per second, the multiplier should be 6x. 5-Gloves, Boots, Helmet, RingsIt will automatically nerf him in other areas. Especially in this setup with barrage and totems. 2x for vengeant cascade and 3x for curtain call. I am playing fb trickster with HH atm. It double the hits from 20 to 40. It gained higher added flat physical damage, and the split projectiles no longer have 50% less area of effect. Skill functions and interactions. You don't "need" to use Barrage. (patch note did not have kinetic blast change so we think it's a bug) please. Additionally, with the change to vengeant cascade, we now get every secondary projectile to overlap for just an annoint, which results in 975% more damage for splitting steel (with 15 projectiles) - an equivalent damage effectiveness. 20 but couldn’t afford it then try Vengeant Cascade, for the low cost of Golden Golden Amber oil it nearly doubles the dps on forward-firing projectile attack builds. In Nerf N-Strike, it is unlocked by completing Robot Reaction, the final. many of the non-spark variants are kind of gimmicks. 70% less on a level one support gem, where that is the only stat that can scale. In today's video I'll be sharing my Vengeant Cascade Ele Hit Deadeye build guide. Posted by DiabloImmoral on Apr 4, 2023, 7:36:52 PM. Although it is one of the passive skills on the skill tree, players. Now that being said, Returning Projectiles support is a very strong support and it's quite likely the #1 support for any projectile skill that can use Sniper's Mark because Sniper's Mark causes projectiles to split into new projectiles and those split projectiles can return. 22 due to Vengeant Cascade Nerf and Removal of Crucible Bows, no league start meta change, best scaling league starter build with endless upgrades, easy ranged playstyle, fastest map clearing league starter, great single target damage with Artillery Ballista. Projectiles return by itself looks cool, I would not remove it from the game, but it can be made optional for certain builds. I hope they don't kill the interaction. Vengeant cascade is dead, (big nerf to mid game Lightning arrow / Ice shot). i played a strength stacker poison molten strike assassin a long time ago and it was really fun. You can only acquire this passive through Anointment (using Oils) on an Amulet or valid Blight Unique item. 13 version of harvest WILL be added back in game. thanks in advance and good loot exiles! Asenaths with Tornado + Hydrosphere + Power Charge on Crit + Onslaught is pretty much GG. Feel free to discuss mods,. It did get a massive early game nerf though so I'll probably run helix until I get to maps. Hydrosphere wasnt used to chain from and back to the boss. This is quite a big nerf in my view as this build is still a bit of a glass cannon. This was the ONE good use of VC, an anoint only passive since its release in blight league and now its gone. But it could be that from now on you can hit the same target twice with a projectile if it. hell, the vengeant cascade nerf would have had to have taken much more time than the ascendancy changes. Vengeant Cascade is the most fun I've had in a long while. VC legit made it deal double damage from balls. BUT results have shown that Sniper's Mark is actually a bad mark for Vengeant Cascade. Different take on a semi-regular wander build, running as Raider instead of Deadeye, utilizing Power Siphon barrage for single targets and Kinetic Blast for clear. Reply reply omniocean • This is absurd, and will most likely be nerfed soon. The primary will return after shooting, pierce you and the cast secondaries behind you. hits are capped at 20 so spawning it frequently is better. . Result. The main advantage of phys to cold conversion is that you freeze and shatter monsters, it greatly improves your survivability and FPS I played both ele and phys TS with mirrored bows, they are comparable If you are on budget (which you probably are) - ele is better, can get 1k ele DPS bow for like 2-3 divines this league which is nuts. Vengeant Cascade is most likely dead since there will be a support gem with the same effect (and reduced damage). Marking the mastery and you get a list telling that right now. ago. 21. Support, Projectile; Expand to see Gem Details. The Vengeant Cascade nodes of all just feel mandatory on all of those abilities because of how good it is. If you wanted to play a Nimis build in 3. I am very happy with the playtesting with this notable in particular. This gem is quite powerful, and while it isn't as strong as Vengeant Cascade, it still is far. It costs 2 Golden + 1 Amber Oil. Plus there is zero chance GGG lets that anoint stay in the game, so this is your one chance, lol. On both Eater of Worlds and Shaper it felt like my dps was far lower than it should be and I did not see the visual effect of my blades returning to me. Tornado Shot is the same as before. Just get to 142% projectile speed and it doubles your single target damage. Also forum/reddit users: "Nooo, don't you dare touch Vengeant Cascade, Exploding totems or anything else we like! oMg nO fUn aLlOwEd gGg". Last edited by mb131rc on Aug 28, 2023, 4:22:09 PM. 21 league, we were introduced with the mod"Vaal Volcanic Fissure and Vaal Molten Strike have 80% reduced Soul Gain Prevention Duration"This mod is available in One-handed melee weapon, Two-handed melee weapon, and Shield. Posted by mb131rc on Aug 28, 2023, 3:44:03 PM. We're probably all in the minority. It doesn't work the same way. r/pathofexile. Its easily the best jack of all trades build imho. How does vengeant cascade interact with Tornado shot? Do the primary or secondary projectiles return? It used to be the primary projectiles only. 25s). กระสุนที่ย้อนกลับมา มีความเร็ว เพิ่มขึ้น 150%. Reply. First we need to understand how to abuse vengeant cascade in single target setups. This change is quite bad for this build imho because on some tougher bosses it was nice to see the totems hammer the life bar away when my char died. The big issue is simultaneous scaling of different types of damage is difficult, there isn't a lot of generic increased damage on the tree or on gear. Vengeant Cascade is absolutely bonkers in 3. Everything else is 3% or lower. And for some unkwon reason on the left of the enemies seems. Vaal Lightning Arrow got added, Manaforged Arrows got added. Vengeant cascade is beyond dead P. Posted by mb131rc on Aug 28, 2023, 3:44:03 PM. . Naturally GGG is going to nerf it because easy DPS and fun is pretty strictly forbidden, look for that effect to instead go onto some influenced something with a. Also is shield crush now just bis with the vengeant cascade nerf . It will then fire projectiles out in all directions from that point, which will travel for a short time before disappearing. The result is a well-balanced ranged. Report Forum Post. It did need a nerf at the time, but they nerfed it so hard that it was worse than many mid-grade rares. Vengeant Cascade is essentially mandatory for bow builds. Return has fourth priority for projectile behaviors, preceded by pierce, fork and chain. The second form deals damage but its nothing compared to what damage your doing (it deals 2 times the damage of 1 single arrow every 0. Secondly the projectile from "Cobra Lash" doesn't last forever and can expire before it can return to you, Projectile Speed can help with this. Venom Gyre received a number of buffs in 3. Every cold skill can do good damage with heatshiver, until that gets nerfed dont worry. With 40% proj speed (and Vengeant proj speed) they do. Other notable mentions are Anomalous Melee Physical Damage, which gives some additional strike range and. vengeant cascade is an anoint only notable that makes attack projectiles return to you. Supported Skills now deal 40-31% less Damage (previously 40-21%). There is even a picture available where you can see comparisons between each combination. Yeah what the heck. Quote this Post. 1. You can currently get it with the Curse Mastery for 1 point. 20 but couldn’t afford it then try Vengeant Cascade, for the low cost of Golden Golden Amber oil it nearly doubles the. Kinetic Blast Attack, Projectile, AoE Level: (1-20) Cost: (15-16) Mana Attack Damage: (140-155)% of base Effectiveness of Added Damage: (140-155)% AoE Radius: 14 Requires Level 28 Fires a projectile from a Wand that causes a series of small explosions surrounding its point of impact, each damaging enemies caught in the area. Over half of the patch notes are Ruthless exclusive changes. Toxic Rain shreds bosses and scales off a. Attack projectiles return to you from hitting final target. Hey guys, here is vengeant cascade lightning strike raider build. I want to go Breathstealer+Impossible Escape+Shaper Shield. Even after the nerfs (or rather, removal of Vengeant Cascade), Splitting Steel seems strong. 3. Here are a few key takeaways from Path of Exile Patch 3. 56. Because totems look like sticks and flameblast is a circle so it looks like a pizza. . Posted byNimis. 21. But Vengeant Cascade is cheap as free so that kind of power available to everyone at league start would be busted. In all fairness, Vengeant Cascade 100% needs to be nerfed. Projectiles no longer return to you, they return to the other side of the screen. So obviously things will be very different. Although Spell Cascade Support cannot support Totem, Trap, or Mine skills, it does work with Triggered skills like Cast when Damage Taken Support Cast when Damage Taken Support Support, Spell, Trigger Icon: ! Level: (1-20) Cost & Reservation Multiplier: 250% Cooldown Time: 0. Broken Interaction With Voidfletcher and Vengeant Cascade | 3. Weapon range increases the area of this attack. Quote this Post. Suppose there's a boss that I'm hitting with the melee hit and it generates a bunch of projectiles behind it. There proberly stil is some really strong builds among them thoug, just going under the radar. I have annointed Vengeant Cascade so these return and pass through the boss.